Music

Exam Board:

Eduqas/WJEC

What will I study on the course?

You will gain a practical introduction to music technology principles, creative processes, and real-world applications in the music industry. Key components include:

  • Exploring the Music Technology Industry – Understanding different roles (e.g., producer, sound engineer, DJ, remixer), the development of music technology, how music is created, recorded, and distributed, and factors like marketing and promotion in the modern music business.
  • Using a Digital Audio Workstation (DAW) – Hands-on practical skills in recording, editing, mixing, and producing music using industry-standard software (such as Logic Pro, Ableton, or similar), including working with audio and MIDI tracks, applying effects (e.g., EQ, reverb, compression), and creating sequences and beats.
  • Producing Music – Applying creative and technical knowledge to complete music production tasks, such as composing beats, recording vocals/instruments, mixing tracks, and exporting final products.

The course combines theory with substantial practical work in a dedicated music technology suite or studio, developing skills in digital production, sound manipulation, creativity, and collaboration while emphasising safe working practices, copyright awareness, and current industry technologies.

How is the course assessed?

A mix of internal and external assessment (graded Pass, Merit, Distinction, Distinction* at Level 2, or Level 1 equivalents; no traditional GCSE tiers):

  • Component 1: Exploring the Music Technology Industry – Internally assessed (coursework/portfolio/research), typically around 30-40% – Research into the industry, roles, and technologies.
  • Component 2: Practical Production Tasks – Internally assessed (NEA/non-exam assessment), around 30-60% – Hands-on creation of music tracks, edits, and mixes.
  • Component 3: Examined Assessment – Externally set and marked (written/online exam or synoptic assignment), around 40% – Questions on music technology knowledge, processes, and problem-solving.

Total guided learning hours: approximately 120. The qualification is linear, with external assessment under supervised conditions (often including a written exam and/or practical submission window).

Post-16 courses

Level 3 BTEC National in Music Technology, Music Production, or Music Performance (equivalent to A Levels), T Levels in Creative and Design (with music focus), apprenticeships (e.g., sound engineering, music production assistant), or A Levels in Music, Music Technology, or Media. A good grade supports progression to college, sixth form, or higher education in music, sound engineering, or creative media fields.

Careers

Music producer, sound engineer, recording technician, live sound engineer, DJ, remixer, audio editor for film/games, studio manager, music business roles (e.g., A&R, label assistant), podcast/audio content creator, or roles in the creative industries, events, broadcasting, and gaming. The music and creative tech sector offers exciting opportunities, including apprenticeships and freelance work, with strong demand for skilled producers in the UK.

Specific advantages

This vocational course is highly practical, providing extensive hands-on experience in a modern music studio environment, which many students prefer over more theory-based options. It builds real employable skills early (e.g., using professional DAWs, recording techniques, creative production), suits those who enjoy making beats, recording, mixing, or experimenting with sound, and offers a clear route into the creative industries. At Discovery Academy (or similar Stoke-on-Trent secondary settings), the focus on industry-standard facilities and benchmarking vocational qualifications makes it engaging, fun, and directly relevant to future careers in music and tech.

How useful is it in the real world?

Extremely useful – music technology underpins the entire modern music industry, from streaming and production to live events, film soundtracks, gaming, and content creation. The UK has a world-leading music sector (contributing billions to the economy) with ongoing demand for skilled talent in production, engineering, and digital audio. The course equips you with practical, transferable skills like creativity, technical precision, digital literacy, teamwork, and problem-solving, which are directly applicable to apprenticeships, employment, or further training. It promotes understanding of the digital music landscape, copyright, and innovation, fosters artistic expression alongside technical ability, and opens doors to rewarding careers in a vibrant, fast-growing industry essential for entertainment, media, and cultural life.